; Configuration that can be used by the Arkos Tracker 3 players. ; It indicates what parts of code are useful to the song/sound effects, to save both memory and CPU. ; The players may or may not take advantage of these flags, it is up to them. ; You can either: ; - Ignore this file. The player will use its default build (no optimizations). ; - Include this to the source that also includes the player (BEFORE the player is included) (recommended solution). ; - Include or copy/paste this at the beginning of the player code (not recommended, the player should not be modified). ; This file was generated for a specific song. Do NOT use it for any other. ; Do NOT try to modify these flags, this can lead to a crash! ; If you use one player but several songs, don't worry, these declarations will stack up. ; Just make sure to include them, in any order, BEFORE the player. PLY_CFG_ConfigurationIsPresent = 1 PLY_CFG_UseHardwareSounds = 1 PLY_CFG_NoSoftNoHard = 1 PLY_CFG_NoSoftNoHard_Noise = 1 PLY_CFG_SoftOnly = 1 PLY_CFG_SoftOnly_Noise = 1 PLY_CFG_SoftAndHard = 1